I look at shooting extra heavy pellets as being loosely analogous to lugging an engine: applying maximum load to a system at a point where it is not designed to take it.
This is how I visualize the process:
A springer is designed to offer a soft landing to the piston as the piston approaches the end of the cylinder. This is provided by the residual pressure in the system as the pellet travels down and exits the barrel. Shooting light pellets allows this back pressure pillow to dissipate too quickly and piston slams into the end of the cylinder. Not good.
The static inertia of a heavy pellet delays its movement and retards the release of pressure in the cylinder. The piston encounters this excess pressure and rebounds too early while sprung pressure is still very high and then proceeds again as pressure bleeds off. Instead of a nice smooth landing the piston receives a double bump.
This is how I visualize the process:
A springer is designed to offer a soft landing to the piston as the piston approaches the end of the cylinder. This is provided by the residual pressure in the system as the pellet travels down and exits the barrel. Shooting light pellets allows this back pressure pillow to dissipate too quickly and piston slams into the end of the cylinder. Not good.
The static inertia of a heavy pellet delays its movement and retards the release of pressure in the cylinder. The piston encounters this excess pressure and rebounds too early while sprung pressure is still very high and then proceeds again as pressure bleeds off. Instead of a nice smooth landing the piston receives a double bump.
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