Speed lose formula?

There are the standard flat fire equations but, as you can guess, they assume the pellet flies flat which it does not, and they assume the drag coefficient is constant which it isn't, at least at speeds above 700-800 ft/sec depending on shape. Having said that for short ranges at lower speeds, they will give a rough figure.

You have to know the drag coefficient of the projectile as well.
 
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Is there a formula for how much speed a pellet loses over a given distance?
Say ot leaves the barrel at x(800fps) at 10 yards its going Y....20 yards...? Is that a thing?...
Yes - it is called ballistic coefficient, or BC. You'll see there are many threads which discuss this here. As mentioned above there are lots of calculators out there to get the data you are looking for.

There are tables which list general BCs for many projectiles, but this is only a starting point. BC changes based on velocity, so your starting muzzle velocity will change the BC slightly from that listed in the tables.
 
Yes - it is called ballistic coefficient, or BC. You'll see there are many threads which discuss this here. As mentioned above there are lots of calculators out there to get the data you are looking for.

There are tables which list general BCs for many projectiles, but this is only a starting point. BC changes based on velocity, so your starting muzzle velocity will change the BC slightly from that listed in the tables.

Confirming that the formula you want involves ballistic coefficient. More BC, more velocity retained as the pellet travels over distance. The wind drift is directly related to how much velocity is lost through the trajectory. (So high BC = more velocity at the target and less wind drift).

Using a LabRadar, I’ve found my airguns so far shoot a ballistic coefficient that varies slightly with target distance but varies much more greatly as a baseline from the published values. So I take published BC as a guideline not a guarantee.

I may have found the raw formula at some point but for convenience I use a ballistic calculator software like ChairGun.

In other words, my data shows that it’s far more important to get a BC for a given projectile in your airgun than it is to account for how that bc varies with target distance.

I was applying basic G1 BC models to pellets and slugs in the 700-900fps range. I did not attempt any other BC models.
 
hope you have strelok pro, just check the drop table which can be configured with speed.
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